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m (→Ryzyko biznesowe: Zamiana "konsol" na "konsoli" (D. l.mn.) using AWB) |
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<!-- *There is a consensus in the industry that it has increasingly become more "hit driven" over the past decade, with masses of consumers buying the game that is best in quality and best-marketed in each game genre, and, by comparison, very few buying any other games in that genre. This has led to much larger game development budgets, as every game publisher tries to ensure that its game is #1 in its category.
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*Podczas publikacji gry na [[konsola gier wideo|konsole]] wydawcy biorą na siebie ciężar wielkiego ryzyka. Wszyscy znaczący wytwórcy
== Wybrani wydawcy gier komputerowych ==
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